Alan Ratcliffe
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Articles: Electric Guitar Piezo Pickup Saddles & Bridges: Basic Effects Processing
My name is Alan, and I'm an electric guitar piezo bridge addict - and happy about it. I started  out with the original hardtail Fishman Powerbridge (the first model available locally), and have never looked back since. Three out of my four 6-string electric guitars now have piezo equipped bridges, and they have become an integral part of my sound and playing.

In this series of articles, I'm going to take a look at all things piezo: what they are, how they work, what you can do with them, amplification and FX, some ideas and sound samples and some pretty advanced applications.

piezo.jpg (8742 bytes)
A bridge fitted with piezo saddles.


The Basics | Amplification | Basic FX | Advanced FX | Advanced Applications


Basic Effects Processing

If you want to keep your piezo equipped guitar sounding like an acoustic guitar, piezos benefit from the same type of effects processing as that instrument: compression, EQ, chorusing, delays and reverb. However, there is nothing to say you can't experiment with other effects, phasing, pitch shifting, even guitar amplifier sounds can work on occasion - as always, use your ears. Now let's take a look at the commonly used effects and how they affect the sound.

Compression
Piezo pickups have completely different dynamics to magnetic pickups. Electric guitar sounds are usually quite compressed thanks to the inherent compression of electric guitar amplifiers and the louder or more distorted they are, the more compressed the guitar sound becomes. Piezo pickup sound is a lot more dynamic, going both louder and softer than the electric. So depending on how hard you play, the balance between magnetic pickups and piezo pickups varies.

Personally I like the difference in dynamic response between the two types of pickup, as it allows me to change the mix between the two depending on how I play. However, there are occasions where you want the two to respond to your playing in a similar fashion, both staying at the same volume. This is when it's time for compression.

To do this, set the compressor with a 5:1 or greater ratio and set the threshold fairly low to give it a slightly tighter, "squashed" sound. The attack of piezos is fast, so set the attack quite fast with a slightly slower decay. When you get the settings right, the acoustic and electric sounds will both be as loud as each other, regardless of how hard or soft you play.

comp1s.gif (3583 bytes) comp2s.gif (3041 bytes)
Magnetic pickup (top). Uncompressed piezos (bottom). The peaks are louder and the quieter parts are softer than those of the magnetic pickup, .
Sound Sample comp1.mp3
Magnetic pickup (top). Compressed piezos (bottom). The dynamics of the piezos are now similar to those of the magnetic pickup.
Sound Sample: comp2.mp3
EQ
This is quite variable depending on the piezo system and the amplification you are using. General EQ rules apply: it is always better to reduce frequencies than boost and if you find you are boosting or cutting a frequency by more than 6dB, something is wrong.

Below are a few key frequencies, but bear in mind these are general guidelines: use them as a starting point depending on what works best for you.

EQ Sound Samples

eq1.mp3
A Blended sound

eq2.mp3
Piezos EQ'd to fit "around" the magnetic sound.

Frequency Effect
80Hz & down Reduce to remove "thump" and handling noise. Shelving EQ
100Hz Increase to add fullness.  Reduce to remove boom and increase clarity. Peak EQ with a Q of 1.0
200Hz Increase to add a "harder" fullness, reduce to decrease muddiness. Peak EQ with a Q of 1.4
800Hz Reduce to remove "cheap" sound.  Peak EQ with a Q of 1.0
1.5KHz Reduce to remove dullness. Peak EQ with a Q of 1.0
2KHz Reduce to cut the spike from steel saddles and make the sound more natural
3KHz Increase for more attack.  Decrease for removing the "dreaded piezo quack". Peak EQ with a Q of 1.4
5KHz Increase to add attack and brightness. Peak EQ with a Q of 1.4. Reduce to soften "thin" guitar.  Peak EQ with a Q of 1.0
7KHz Increase to add "sharpness". Peak EQ with a Q of 1.0 to 1.4
10KHz Increase for fine detail or "air". Peak EQ with a Q of 1.0
15KHz & up Reduce to cut noise. Shelving EQ.

Reverb
A little reverb is always welcome, filling out the sound and smoothing an edgy sound. The general rules of reverb apply - the less reverb you have, the more up front a sound will be, while a lot of effect will make the sound appear further back in the mix. Bright halls or plate reverbs are well suited to the high end detail of the piezo sound. Darker reverbs can help tame an edgy sound without losing detail. Shorter reverbs (smaller rooms) will often help keep the punch of the sound. Ambience patches will thicken up the sound.

Chorus
You might like chorus to sweeten and thicken up the piezo sound. Used stereo, you can split the piezo sound left and right and keep the magnetic pickups in the centre. Use chorus conservatively, as too much effect can make the guitar sound out of tune and also make it disappear in a mix.

Delay
You can also make the piezos sound bigger by using a short delay between 10 and 20 ms, panning the original to one side and the delayed signal to the other side. Keep the feedback/regeneration all the way down. Shorter delays than 10ms will introduce a phased sound, while longer than 20ms they will start sounding like distinct echoes. Long delays can be used as long as they are in sync with the tempo of the piece of music. If your delay has a detune or modulation function, you can also use a touch of this to further differentiate the two and make the combined sound even bigger.

Panning
Panning the two sounds to different positions in the stereo spectrum is a good way to help the two sounds unmask (separate). Always check the sound in mono, to make sure there is no nasty phase cancellation causing drastic tone changes. Onstage, either use mono or keep the stereo field very narrow to ensure the balance between the two sounds does not change too much as a listener moves around the room.

Delay Sound Samples

delay1.mp3
Piezos with no delay

delay2.mp3
Piezos with short delay and panned.


The Basics | Amplification | Basic FX | Advanced FX | Advanced Applications


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Copyright 2009 Alan Ratcliffe. All rights reserved.